Deep within the Sunny Suplex Mall lies the realm of the Tiny Mall Wizards, a forgotten corner of history long since gone by. Originally the world's masters of magic and mayhem, they are relegated to obscurity and their own petty squabbles.
That is not to say that the time of their stories is over. Far from it. Crack'o, Hat and Celene, three chosen Tiny Mall Wizards, embark on a grand quest to save their people and bring balance to the mall. Will they succeed? Will they fail? Only one thing is certain: there will be so much property damage.
We played Grint's game Tiny Mall Wizards and you can too!
In retrospect it was a power play. They wanted to humiliate me and force me to back down. I probably should have listened. But...
Welcome to the end of the campaign. Let's see who lives and who dies.
The crew talks about the experience of putting together our interpretation of Brindlewood Bay, discusses the different systems we used, and talk about the...